本节引言:
今天给大家介ç»�çš„Android基本控件ä¸çš„两个按钮控件,Button普通按钮和ImageButton图åƒ�按钮; 其实ImageButtonå’ŒButton的用法基本类似,至于与图片相关的则和å�Žé�¢ImageView相å�Œï¼Œæ‰€ä»¥æœ¬èŠ‚ å�ªå¯¹Button进行讲解,å�¦å¤–Button是TextViewçš„å�类,所以TextView上很多属性也å�¯ä»¥åº”用到Button 上ï¼�我们实际开å�‘ä¸å¯¹äºŽButtonçš„ï¼Œæ— é�žæ˜¯å¯¹æŒ‰é’®çš„å‡ ä¸ªçŠ¶æ€�å�šç›¸åº”çš„æ“�作,比如:按钮按下的时候 用一ç§�颜色,弹起å�ˆä¸€ç§�颜色,或者按钮ä¸�å�¯ç”¨çš„æ—¶å€™ä¸€ç§�é¢œè‰²è¿™æ ·ï¼�ä¸Šè¿°å®žçŽ°æ— é�žæ˜¯é€šè¿‡ StateListDrawableè¿™ç§�Drawable资æº�æ�¥å®žçŽ°ï¼Œå�³ç¼–写一个drawable的资æº�文件,就说这么多, 直接开始本节内容~
1.StateListDrawable简介:
StateListDrawable是Drawable资æº�的一ç§�,å�¯ä»¥æ ¹æ�®ä¸�å�Œçš„状æ€�,设置ä¸�å�Œçš„图片效果,关键节点 < selector >,我们å�ªéœ€è¦�å°†Buttonçš„background属性设置为该drawable资æº�å�³å�¯è½»æ�¾å®žçŽ°ï¼ŒæŒ‰ä¸‹ 按钮时ä¸�å�Œçš„æŒ‰é’®é¢œè‰²æˆ–背景ï¼�
我们�以设置的属性:
- drawable:引用的Drawableä½�图,我们å�¯ä»¥æŠŠä»–放到最å‰�é�¢,就表示组件的æ£å¸¸çжæ€�~
- state_focused:是�获得焦点
- state_window_focused:是�获得窗�焦点
- state_enabled:控件是��用
- state_checkable:控件��被勾选,eg:checkbox
- state_checked:控件是�被勾选
- state_selected:控件是�被选择,针对有滚轮的情况
- state_pressed:控件是�被按下
- state_active:控件是�处于活动状�,eg:slidingTab
- state_single:控件包å�«å¤šä¸ªå�控件时,确定是å�¦å�ªæ˜¾ç¤ºä¸€ä¸ªå�控件
- state_first:控件包å�«å¤šä¸ªå�控件时,确定第一个å�控件是å�¦å¤„于显示状æ€�
- state_middle:控件包å�«å¤šä¸ªå�控件时,确定ä¸é—´ä¸€ä¸ªå�控件是å�¦å¤„于显示状æ€�
- state_last:控件包å�«å¤šä¸ªå�控件时,确定最å�Žä¸€ä¸ªå�控件是å�¦å¤„于显示状æ€�
2.实现按钮的按下效果:
好的,先准备三个图片背景,一般我们为了��按钮拉伸�形都会使用.9.png作为按钮的drawable� 先�看下 �行效果图:
代ç �实现:
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true" android:drawable="@drawable/ic_course_bg_fen"/>
<item android:state_enabled="false" android:drawable="@drawable/ic_course_bg_pressed"/>
<item android:drawable="@drawable/ic_course_bg_cheng"/>
</selector>
布局文件:activity_main.xml
<Button
android:id="@+id/btnOne"
android:layout_width="match_parent"
android:layout_height="64dp"
android:background="@drawable/btn_bg1"
android:text="按钮"/>
<Button
android:id="@+id/btnTwo"
android:layout_width="match_parent"
android:layout_height="64dp"
android:text="按钮��用"/>
MainActivity.java:
public class MainActivity extends Activity {
private Button btnOne,btnTwo;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
btnOne = (Button) findViewById(R.id.btnOne);
btnTwo = (Button) findViewById(R.id.btnTwo);
btnTwo.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
if(btnTwo.getText().toString().equals("按钮��用")){
btnOne.setEnabled(false);
btnTwo.setText("按钮�用");
}else{
btnOne.setEnabled(true);
btnTwo.setText("按钮��用");
}
}
});
}
}
3.使用颜色值绘制圆角按钮
很多时候我们ä¸�一定会有美工是å�§ï¼Œæˆ–者我们ä¸�会PS或æ¯�图秀秀,å�ˆæˆ–者我们懒,ä¸�想自己去å�šå›¾ï¼Œ 这个时候我们å�¯ä»¥è‡ªå·±å†™ä»£ç �æ�¥ä½œä¸ºæŒ‰é’®èƒŒæ™¯ï¼Œæƒ³è¦�什么颜色就什么颜色,下é�¢æˆ‘们æ�¥å®šåˆ¶ä¸ªåœ†è§’çš„ 的按钮背景~,这里涉å�Šåˆ°å�¦ä¸€ä¸ªdrawable资æº�:ShapeDrawable,这里ä¸�详细讲,å�Žé�¢ä¼šè¯¦ç»†ä»‹ç»�æ¯�一个 drawable~这里会用就好,å�ªæ˜¯EditText修改下Background属性而已,这里å�ªè´´drawable资æº�ï¼�
先看下效果图:
bbuton_danger_rounded.xml:
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true"><shape>
<solid android:color="@color/bbutton_danger_pressed" />
<stroke android:width="1dp" android:color="@color/bbutton_danger_edge" />
<corners android:radius="@dimen/bbuton_rounded_corner_radius"/>
</shape></item>
<item android:state_enabled="false"><shape>
<solid android:color="@color/bbutton_danger_disabled" />
<stroke android:width="1dp" android:color="@color/bbutton_danger_disabled_edge" />
<corners android:radius="@dimen/bbuton_rounded_corner_radius"/>
</shape></item>
<item><shape>
<solid android:color="@color/bbutton_danger" />
<stroke android:width="1dp" android:color="@color/bbutton_danger_edge" />
<corners android:radius="@dimen/bbuton_rounded_corner_radius"/>
</shape></item>
</selector>
color.xml:
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="bbutton_danger_pressed">#ffd2322d</color>
<color name="bbutton_danger_edge">#ffd43f3a</color>
<color name="bbutton_danger_disabled">#a5d9534f</color>
<color name="bbutton_danger_disabled_edge">#a5d43f3a</color>
<color name="bbutton_danger">#ffd9534f</color>
<color name="text_font_white">#FFFFFF</color>
</resources>
dimens.xml:
<dimen name="bbuton_rounded_corner_radius">5dp</dimen>
4.实现Material Design水波效果的Button
å¦‚æžœä½ çš„Android手机是5.0以上的系统,相信对下é�¢è¿™ç§�按钮点击效果并ä¸�会陌生:
实现效果图:
快的那个是按下�的效果,慢的是长按�的效果�
实现逻辑:
1.我们继承ImageButtonï¼Œå½“ç„¶ä½ å�¯ä»¥æ�¢æˆ�Button或者View,这里笔者想把龟放到ä¸é—´æ‰�继承ImageButton
2.首先,创建两个Paint(画笔)对象,一个绘制底部背景颜色,一个绘制波纹扩散的
3.接ç�€è®¡ç®—最大å�Šå¾„,开始å�Šå¾„æ¯�隔一段时间递增一次,直到ç‰äºŽæœ€å¤§å�Šå¾„,然å�Žé‡�置状æ€�ï¼�
PS:å¤§æ¦‚çš„æ ¸å¿ƒï¼Œåˆšå¦å�¯èƒ½å¯¹è‡ªå®šä¹‰View感到陌生,没事,这里了解下å�³å�¯ï¼Œä»¥å�Žæˆ‘们会讲,当然 ä½ å�¯ä»¥è‡ªå·±æ‰£æ‰£ï¼Œæ³¨é‡Šè¿˜æ˜¯è›®è¯¦ç»†çš„~
实现代ç �:
自定义ImageButton:MyButton.java
package demo.com.jay.buttondemo;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.os.SystemClock;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.ViewConfiguration;
import android.widget.ImageButton;
/**
* Created by coder-pig on 2015/7/16 0016.
*/
public class MyButton extends ImageButton {
private static final int INVALIDATE_DURATION = 15; //�次刷新的时间间隔
private static int DIFFUSE_GAP = 10; //扩散�径增�
private static int TAP_TIMEOUT; //判æ–点击和长按的时间
private int viewWidth, viewHeight; //控件宽高
private int pointX, pointY; //控件原点å��æ ‡ï¼ˆå·¦ä¸Šè§’ï¼‰
private int maxRadio; //扩散的最大�径
private int shaderRadio; //扩散的�径
private Paint bottomPaint, colorPaint; //画笔:背景和水波纹
private boolean isPushButton; //记录是�按钮被按下
private int eventX, eventY; //触摸ä½�置的X,Yå��æ ‡
private long downTime = 0; //按下的时间
public MyButton(Context context, AttributeSet attrs) {
super(context, attrs);
initPaint();
TAP_TIMEOUT = ViewConfiguration.getLongPressTimeout();
}
/*
* �始化画笔
* */
private void initPaint() {
colorPaint = new Paint();
bottomPaint = new Paint();
colorPaint.setColor(getResources().getColor(R.color.reveal_color));
bottomPaint.setColor(getResources().getColor(R.color.bottom_color));
}
@Override
public boolean onTouchEvent(MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
if (downTime == 0) downTime = SystemClock.elapsedRealtime();
eventX = (int) event.getX();
eventY = (int) event.getY();
//计算最大�径:
countMaxRadio();
isPushButton = true;
postInvalidateDelayed(INVALIDATE_DURATION);
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_CANCEL:
if(SystemClock.elapsedRealtime() - downTime < TAP_TIMEOUT){
DIFFUSE_GAP = 30;
postInvalidate();
}else{
clearData();
}
break;
}
return super.onTouchEvent(event);
}
@Override
protected void dispatchDraw(Canvas canvas) {
super.dispatchDraw(canvas);
if(!isPushButton) return; //如果按钮没有被按下则返回
//绘制按下�的整个背景
canvas.drawRect(pointX, pointY, pointX + viewWidth, pointY + viewHeight, bottomPaint);
canvas.save();
//绘制扩散圆形背景
canvas.clipRect(pointX, pointY, pointX + viewWidth, pointY + viewHeight);
canvas.drawCircle(eventX, eventY, shaderRadio, colorPaint);
canvas.restore();
//直到å�Šå¾„ç‰äºŽæœ€å¤§å�Šå¾„
if(shaderRadio < maxRadio){
postInvalidateDelayed(INVALIDATE_DURATION,
pointX, pointY, pointX + viewWidth, pointY + viewHeight);
shaderRadio += DIFFUSE_GAP;
}else{
clearData();
}
}
/*
* 计算最大�径的方法
* */
private void countMaxRadio() {
if (viewWidth > viewHeight) {
if (eventX < viewWidth / 2) {
maxRadio = viewWidth - eventX;
} else {
maxRadio = viewWidth / 2 + eventX;
}
} else {
if (eventY < viewHeight / 2) {
maxRadio = viewHeight - eventY;
} else {
maxRadio = viewHeight / 2 + eventY;
}
}
}
/*
* �置数�的方法
* */
private void clearData(){
downTime = 0;
DIFFUSE_GAP = 10;
isPushButton = false;
shaderRadio = 0;
postInvalidate();
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
this.viewWidth = w;
this.viewHeight = h;
}
}
<code>
<p><b>color.xml:</b></p>
<pre>
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="reveal_color">#FFFFFF</color>
<color name="bottom_color">#3086E4</color>
<color name="bottom_bg">#40BAF8</color>
</resources>
activity_main.xml:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<demo.com.jay.buttondemo.MyButton
android:id="@+id/myBtn"
android:layout_width="match_parent"
android:layout_height="64dp"
android:src="@mipmap/ic_tur_icon"
android:background="@color/bottom_bg"
android:scaleType="center"/>
</RelativeLayout>
æº�ç �下载(AS工程的哦):ButtonDemo.zip
本节�结:
本节给大家介ç»�了Button在实际开å�‘ä¸çš„一些用法,å�¯èƒ½æœ‰äº›ä¸œè¥¿æˆ‘们还没å¦ï¼Œè¿™é‡Œ 知é�“下å�³å�¯ï¼Œå�Žé�¢å¦åˆ°è‡ªç„¶ä¼šæ·±å…¥è®²è§£ï¼Œè°¢è°¢~